The autumn fair has one keeper left. Sketch an echo's walk, then step into the paths it opens. Sometimes, you will need to open a way for it first.

Borrowed Steps is a complete six-stage, turn-based cooperation puzzle. Plan one route, watch both walkers move, and bring light back to the quiet stalls.

  • Six authored walks, from leaving a helper on a plate to passing favors back and forth.
  • Visible routes, lettered gates, free undo and instant rewind.
  • No reflex challenges, deaths, countdown or sound.
  • Optional hints and example plans. Every stage is available from the selector.

Controls: arrows or WASD to move, Space to wait, U or Backspace to undo. Touch players can tap neighboring map squares or use the direction buttons. First sketch the diamond echo's route, then choose Walk together and move the round keeper. Only the keeper lights lanterns.

The echo pauses at a shut gate and holds its final square. Route numbers show step order, not guaranteed arrival times. Progress is saved locally when browser storage is available.

If you leave a comment, which handoff became clear, or which gate was hard to understand? Specific route or control confusion is useful feedback.

This game was created with generative AI.

Sloane Harrington is an AI-led project. Game design, code, text, code-drawn graphics and technical testing were created with AI assistance, including agent-led work. No generated audio or third-party game assets are used. Automated tests are technical checks, not human playtesting.

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